AI Insights · Timothy · January 2022
Top 5 Adventure Games in Belgium Q4 2021 Performance
Explore the performance of the top 5 adventure games on a unified platform in Belgium during the fourth quarter of 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 adventure games in Belgium on a unified platform exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Super Mario Run saw notable fluctuations in its weekly revenue, starting at approximately $442 in late September and peaking at around $603 in the final week of December. Weekly downloads followed a similar trend, with a significant rise from 1.7K in mid-October to 4K by the end of December. Active users remained relatively stable, starting at 12.8K and ending the quarter with a slight increase to 14.6K.
Bob's World - Super Bob Run experienced modest revenue numbers, with a peak of $24 in mid-October and a consistent pattern of low earnings throughout the quarter. Downloads showed a more dynamic trend, increasing from 1.2K in early October to 2.7K by the end of December. Active users saw a steady climb from 21.5K at the start of the quarter to 23.5K by its end.
Genshin Impact: Natlan Launch dominated in weekly revenue, starting at $28.8K and reaching a peak of $50.5K in early November. Downloads remained relatively stable, fluctuating between 1.4K and 2.8K throughout the quarter. Active users also showed consistency, starting at 30.3K and gradually increasing to 34.9K by the end of December.
The Sims™ FreePlay displayed significant revenue growth, starting at $1.3K in late September and peaking at $4.2K in mid-December. Downloads saw a notable rise from 1K in mid-October to 3.6K by late December. The number of active users followed a similar upward trajectory, starting at 10.9K and increasing to 14K by the quarter's end.
TSM showed moderate revenue trends, beginning at $460 in late September and peaking at $719 in early November. Downloads fluctuated, starting at 1.1K in early October and ending the quarter at around 1.6K. Active users exhibited a slight decline, starting at 6.4K and decreasing to 5.9K by the end of December.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of top adventure games in Belgium during Q4 2021. For more detailed insights, visit Sensor Tower.